My primary aspirations are to secure a cg animation or graphic design position in a reputable firm where there is an opportunity to grow as a professional artist, learn from professionals in the field of design, and gain experience in the business world.
For 3D work, I am currently using Autodesk Maya for animation and modelling, and Mudbox and Photoshop for sculpting and texturing. I'm also learning to sculpt in Zbrush. For 2D work I mainly do my initial sketches and conceptual work with a pen or pencil but I am also comfortable creating work within Photoshop, Illustrator, and InDesign.
I have been involved in various creative projects, including the production of an Xbox Indie game for the environmental group, Keep Britain Tidy. My team and I won a number of awards at the Game Republic: Student Showcase in 2010.